AI Insights · Timothy · January 2022
Top 5 City Building Games on iOS in Slovenia Q4 2021
Discover the performance of the top 5 city-building games on iOS in Slovenia for Q4 2021, highlighting their weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 city-building games on iOS in Slovenia showcased varying performance metrics. Here's a detailed look at each app's weekly downloads, revenue, and active users trends.
SimCity BuildIt by Electronic Arts saw a notable peak in weekly revenue, reaching approximately $175 in the week of November 29. Weekly downloads fluctuated, peaking at 79 in the week of November 8. The game maintained a relatively stable number of weekly active users, ranging from 544 to 731 throughout the quarter.
Megapolis: City Building Sim from Social Quantum experienced steady weekly revenue, with a peak of $33 in the week of October 11. Weekly downloads were relatively low, with a maximum of 9 in the week of October 25. Active users showed a slight increase, reaching up to 22 in mid-November before dropping to 10 by the end of the month.
The Simpsons™: Tapped Out, also by Electronic Arts, had a significant increase in weekly revenue, peaking at $45 in the week of November 22. Weekly downloads remained minimal, with a maximum of 2 in several weeks. The game’s weekly active users slightly declined from 128 to 105 over the quarter.
Global City: Building Games by MY.GAMES B.V. showed a substantial spike in weekly revenue, hitting $67 in the week of November 22. Weekly downloads peaked at 85 in mid-October, while active users varied, reaching a high of 84 in the same period.
Sid Meier's Civilization® VI from Aspyr Media, Inc. had a consistent performance in weekly revenue, with a peak of $20 in the week of November 1. Weekly downloads remained low, with a maximum of 14 in the week of December 6.
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